Who’s Joe Hansen?

Animator | 3D Modeler | Problem-solver


I’m a 3D generalist focused on building detailed, cinematic environments where lighting, motion, and atmosphere work together with intention.

My creative background began in film scoring at Berklee College of Music, where I developed a deep respect for tone, pacing, and emotional structure. After graduating, that foundation expanded into visual storytelling, from 2D animation and video production to fully realized 3D work in Blender.

Before returning to full-time creative work, I spent over a decade troubleshooting complex software systems. That experience strengthened my communication skills and reinforced a habit I rely on today: isolating the real problem before chasing the solution.

My strongest work currently centers on hard surface modeling and mechanical animation, while I continue expanding into character and performance-driven projects. I don’t just want to know how a tool works. I need to understand why it works the way it does. That curiosity consistently uncovers solutions and creative opportunities that are not obvious at first glance.

I believe creative ambition thrives when it’s grounded in accountability, tenacity, and collaborative feedback.

Craft demands passion.

Precision requires discipline.

Follow-through defines character.

I want to build meaningful work with people who are willing to push ideas forward and see them through.

Contact me

Interested in working together? Fill out some info and I’ll be in touch shortly. Looking forward to creating together!